Sunday 1 May 2011

Trees!

Been experimenting with speedtree for awhile now but i've only just started to work with it for this project. Had some problems with alpha maps on the leaves but i've worked that out now all i need to do is save them out as png's. Speedtree is great becuase it allows people to make random natural looking foliage for video games, Modeling 10 different variations of a tree would take days if not weeks done by hand but this tool speedtree (which has a free licenced version with udk) makes this possible in moments. I'm not quite happy with my textures yet i think there colours are off - but perhaps thats just becuase of the lighting in speedtree.. Will have to experiment after i compile some of these and actually put them in udk.

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