Saturday 26 March 2011

Detailing focal point


Spent time working on the structure of the focal point, In the right image you can see 2 custom meshes which i made in 3ds max. The Arches and the colloums.

Wednesday 23 March 2011

Layout inside UDK



spent some time mapping out the basic layout in UDK, wasn't happy with the stairwell's line of sight with the focal point so i ended up making them go up rather then down. this way you can see the focal point whereever you are.




The assets that are in the level at the moment arn't mine i just put them there to get a feel for the space

Monday 21 March 2011

The Initial concepts

Here are some early concepts for the focal point in my map.


After i'd done some basic top down drawing concepts i immediately began to concept straight into 3ds max, Since its quick this gives me an idea of field of view and object proportions

Friday 18 March 2011

References and Influances

Direct link to photocollection: http://img585.imageshack.us/g/11romanbaths2bath39.jpg/