Friday 22 April 2011

Been awhile since last update


Made another 2 ruin models, Reused the models by flipping them around, They look better then i imagined they would. Some problems which you can see in the image below is that the ends don't match up to the other side when you join 2 walls together. This isn't desirable but i can cover this up with another prop, helps keep the model reuseable if i can swap them around like that. Had some clipping issues with 2 out of the 3 models, I think this is down to some bad cutting when i was in 3ds max before i took them over to mudbox to texture. The first one i did was fine so i think i might of rushed alittle. But again i'll just have to put some foliage over it to cover it up.

Made this Roman sheild to place randomly around the ruins. Turned out really nice and its only about 490 polys :) Gonna make myself some roman swords / spheres to scatter around too

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